Unlike my father, who could not only fix a toaster but managed to construct an airplane in our garage, I’m not much of a handyman. For a technical illustrator who likes to draw mechanical subject matter, I’ve never been particularly excited about learning how to hang sheet rock or replace the rear struts on the…Details
This is another recent project for Discovery Channel. The popular “How Stuff Works” series required a set of three illustrations for their volume 2 DVD packaging. Among the subjects covered this time around were chocolate, whiskey, and games; very different but interesting subjects to render in 3D. As a technical illustrator, I’m usually drawing hard-surfaced,…Details
This is a visitors guide map I recently created for the Mary Baker Eddy Library in Boston. What started out as a rather complex, 4-story building got simplified to include only the most necessary visitor locations, and I think the resulting image was the better for it. I opted to use a custom perspective view,…Details
One of the challenges with 3D software is generating a curved object, or bending existing geometry, as there are a variety of simple yet different approaches depending on the situation. I decided to create a short video that summarizes some different techniques for beginner and intermediate users of modo.
I’ve been considering upgrading my point & shoot camera recently to a digital single-lens reflex (DSLR). After experiencing poor results shooting in low-light conditions and trying in vain to capture my hyperactive children with the delayed shutter release, I was thinking that now was as good a time as any to get a decent camera.…Details